Slick Tricks
This is an entry for the Bigmode Game Jam 2026, made by Aimless Studios and Dilosh Designs
We chose two definitions for the theme "slick" (Source: https://dictionary.cambridge.org/dictionary/english/slick):
- "operating or performing skilfully and effectively, without problems and without seeming to need effort"
- "smooth, wet and slippery (= difficult to move on without sliding)"
Controls:
- A/Left: move left
- D/Right: move right
- W/Up: Jump
- S/Down: Stomp
- Space: do a random trick
- ESC: Pause
Features:
- Slick beats
- One level with a soundtrack of 2:45
- Pick ups (extra score, extra HP, double jump, invincibility)
- Tricks (frontflip and backflip) which make you invulnerable during the performance
- Upgrades (+HP, pick up spawn chance, more points per trick, more tricks per round, lower cooldown for tricks)
- Due to time constraits, we weren't able to polish the game enough regarding animations, sound effects and bug fixing, but we hope you like it :)
Description:
In Slick Tricks, you control "Slick Rick, the Trickster", an ice cube with one mission: survive and do as many tricks as you can
Different pick ups spawn that will help you during a round
Buy upgrades to survive even longer and make sure not to die until the end of the song (two minutes, 45 seconds)
Disclaimer:
WARNING: This game may potentially trigger seizures for people with photosensitive epilepsy.
| Published | 1 hour ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Aimless Studios |
| Genre | Rhythm, Action, Platformer |
| Made with | Unity |
| Tags | No AI, slick |




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