0.4.0 - Devotion Update


Hello people!

It's been a long time, since you've last heard from me, but I'm back with a huge major update!

Here's the changelog:

- MAJOR UPDATE

- New content:


- Devotion:

- This is a new prestige layer with a different kind of gameplay

- Once you have completed all three Trials, you'll be able to devote yourself to Cat God

- But with great power comes great responsibility, which is why Cat God puts some Disciples under your control

- You start with 3 basic Disciples on your first Devotion

- These Disciples can be assigned to different Departments, which you will unlock on your first Devotion

- Later on, you can devote your Disciples to Cat God, which has two effects: you'll gain 0.1% Karma Gain for each Devoted Disciple and you can buy certain Shopitems


- Disciple Types:

- There are basic Disciples, who can be assigned to every Department (expect the Training Center) and work as hard as they can

- They can later on be promoted to either Educated or Buffed Up Disciples

- When basic Disciples are not assigned, they increase your current Karma Gain by 1% each

- Educated Disciples perform generally better in most Departments, but are useless in the Construction Company

- On the other hand, Buffed Up Disciples excel at being Construction Workers, but also like to flex a lot, which is why they increase your Karma Gain by 5% each, when unassigned

- Promoted Disciples are great examples for all other Disciples. They unlock certain Perks, depending on whether an Educated or a Buffed Up Disciple has been promoted, which are permanent and have certain effects


- Departments:

- There are 9 Departments, 3 of which are avaiable from the start, the rest will have to be unlocked through Upgrades or progress, except the Training Center, which passively trains more Disciples 

- The first three Departments let you gather Favors, Gifts and Blessings, each assigned Disciple increases the Revenue of these Departments

- The fourth is the Training Center and trains Disciples every 10 Minutes. This time decreases the higher your Karma per second is (BaseTime - ln(kps) * 2 = NewTrainingTime)

- The fifth and sixth Department, respectively the University and Gym, are used to train your basic Disciples into either Educated or Buffed Up ones. Both need to be unlocked with certain Upgrades (Scholars and Purrsonal Trainers, check the Shop!)

- The seventh Department, the Construction Company, builds homes for your Disciples. You start with a Disciple cap of 99, each home increases this limit by 9 (more when certain Upgrades are bought). This Department is unlocked after getting the "Workers" Upgrade

- The eighth Department is called "Workshop" and increases the Effect of the basic Upgrades for your Furriends by 0.1% per iteration, which can be increased by Upgrades or progress. The Workshop is also unlocked after getting the "Workers" Upgrade

- The ninth and final Department is the Assessment Center. This is where Educated and/or Buffed Up Disciples can be promoted even further. The tests take 999 seconds, but only 1 in 100 passes to be promoted (this chance can be increase by certain upgrades)


- New Upgrades:

- A new Devotionshop has been added, with 8 different Tabs and a total of 26 Upgrades (more will be added in the future)

- 2 of these add new types of Automation (level Buildings, buy Favor Upgrades and buy Gift Upgrades)

- There are different Resources, that are needed to get these Upgrades, here's a complete list:

- Disciples, Devoted Disciples, Homes Built, Educated Disciples, Buffed Up Disciples, Karma, Favors, Gifts and Blessings


- Achievements & Ranks:

- 18 new Achievements have been added, which have different requirements to be unlocked, but all of them are tied to the new Devotion prestige layer

- 1 new secret Achievement has been added 

- 2 Ranks have been added


- Other Changes:

- Renamed the buttons on the 2nd page of the stats menu from "stats" to "upgrades" for those that only show upgrades

- Added more Artwork (even more will follow with the next updates)

- Scientific number notation now looks "better"

- The stats menu for Upgrades now explains what each Upgrade does, even when the they haven't been bought (before, the "Effect" text was simply empty)

- Renamed the 2nd Gift Upgrade "Unlock Upgrades" into "Cat God's Gifts"

- The Robohelpurr Blessing Upgrade, which unlocks Automation for different features, is now permanent and won't reset on a Devotion Prestige


- Bug Fixes:

- The text for building costs now does not decrease in size and stays the same

- There was an issue where the Zepter, Throne, Crown and Rod upgrades didn't have an effect when bought automatically

- Fixed a bug where certain lines of dialogue weren't shown in the "Story so far" section

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