0.4.3a - Rule #9: 9 is divine Update


Hellooooooooo,

time for another update:


0.4.3a - Rule #9: 9 is divine Update

- Balance Changes:

- Changed the time for promotion related Departments to multiples of 9, because 9 is divine

- Decreased idle Soldiers needed to increase the simultaneously constructed Homes by one from 10 to 9

- Decreased the effect of both "Education through Creation" and "Leadership" Purrks from 10% to 9%


- QoL Features:

- Added a prompt before opening the Manual

- Added the number of available and currently owned Promoted Disciples into the corresponding Purrks Menus

- Also added the number of any Disciple type that can be assigned on the 2nd Devotion game screen to the Department UI

- Added a notification for when an Upgrade is affordable (only for Basic Upgrades at the moment, only checks for the cheapest one)


- UI: 

- Changed the appearance of the Pause button

- Moved the buttons at the top a little lower

- Resized Shops so they obstruct less of the UI

- Number notation applies to Upgrade total effect texts now


- Bug Fixes:

- Fixed a bug where the "Devote yourself" prestige button wouldn't show up even though it should

- When adding Buffed Up Disciples to be devoted, Educated Disciples were added as well. This has been fixed

- Corrected some typos and misinformation in the previous patch notes

- Fixed a bug where unlocking the "Obstacle Course" didn't cause the light blue arrow for the 2nd Devotion screen to appear

- Fixed an issue with the Stats Menu -> Devotion Upgrades Tab: when closing the menu on the 4th page of Devotion Upgrades, then reopening it, the buttons to change pages would disappear

- Fixed a bug where the "Gift Shop" and "Heavenly Hoard" didn't boost Gift and/or Blessing Gain as intended

- Fixed a bug where the "More" and "Fewer" buttons in the Devotion window were clickable, even if greyed out


Have fun and stay healthy!

Leave a comment

Log in with itch.io to leave a comment.