0.4.3d - Aaaaand we're back Update


Hello everyone!

Finally, a new update! Sorry for having been absent for so long, but I'm back now :)

  • Balance Changes:
  • Raised the cap for Karma Gain from e207 to e234
  • After a failed promotion attempt, the promotion chance is increased for the next try, resulting in a guarenteed promotion after a while


  • QoL Changes:
  • Optimized Offline Progression for Departments
  • Added an option to build multiple levels for your Buildings, similar to the one available for Cats (Automation does not work for it yet)
  • Added some more rules (yes, this indeed increases the Quality of Life)


  • General UI:
  • Removed both the P.E.D. and the P.B.D. counter from the E.D. and B.D. counters respectively


  • Department UI:
  • All other Departments can now display their revenue per tick
  • Repositioned both the Tech Lab and the Battle Simulator
  • Made a few changes to display number notation correctly


  • Images:
  • Manny is not blurry anymore

  • Bug Fixes:
  • Changed the wording in Settings -> UI Settings -> Number Notation for "Income Type" from "Per Second" to "Per Time Unit"



Please report any bugs you may encounter and I'll call an exterminator

Have fun and stay healthy!

Leave a comment

Log in with itch.io to leave a comment.